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223 lines
7.0 KiB
Python

# coding:utf-8
import sys
from ctypes import POINTER, c_bool, c_int, pointer, sizeof, WinDLL, byref
from ctypes.wintypes import DWORD, LONG, LPCVOID
from win32 import win32api, win32gui
from win32.lib import win32con
from .c_structures import (
ACCENT_POLICY,
ACCENT_STATE,
MARGINS,
DWMNCRENDERINGPOLICY,
DWMWINDOWATTRIBUTE,
WINDOWCOMPOSITIONATTRIB,
WINDOWCOMPOSITIONATTRIBDATA,
)
class WindowEffect:
""" A class that calls Windows API to realize window effect """
def __init__(self):
# Declare the function signature of the API
self.user32 = WinDLL("user32")
self.dwmapi = WinDLL("dwmapi")
self.SetWindowCompositionAttribute = self.user32.SetWindowCompositionAttribute
self.DwmExtendFrameIntoClientArea = self.dwmapi.DwmExtendFrameIntoClientArea
self.DwmSetWindowAttribute = self.dwmapi.DwmSetWindowAttribute
self.SetWindowCompositionAttribute.restype = c_bool
self.DwmExtendFrameIntoClientArea.restype = LONG
self.DwmSetWindowAttribute.restype = LONG
self.SetWindowCompositionAttribute.argtypes = [
c_int,
POINTER(WINDOWCOMPOSITIONATTRIBDATA),
]
self.DwmSetWindowAttribute.argtypes = [c_int, DWORD, LPCVOID, DWORD]
self.DwmExtendFrameIntoClientArea.argtypes = [c_int, POINTER(MARGINS)]
# Initialize structure
self.accentPolicy = ACCENT_POLICY()
self.winCompAttrData = WINDOWCOMPOSITIONATTRIBDATA()
self.winCompAttrData.Attribute = WINDOWCOMPOSITIONATTRIB.WCA_ACCENT_POLICY.value
self.winCompAttrData.SizeOfData = sizeof(self.accentPolicy)
self.winCompAttrData.Data = pointer(self.accentPolicy)
def setAcrylicEffect(self, hWnd, gradientColor: str = "F2F2F299", isEnableShadow: bool = True, animationId: int = 0):
""" Add the acrylic effect to the window
Parameters
----------
hWnd: int or `sip.voidptr`
Window handle
gradientColor: str
Hexadecimal acrylic mixed color, corresponding to four RGBA channels
isEnableShadow: bool
Enable window shadows
animationId: int
Turn on matte animation
"""
hWnd = int(hWnd)
# Acrylic mixed color
gradientColor = (
gradientColor[6:]
+ gradientColor[4:6]
+ gradientColor[2:4]
+ gradientColor[:2]
)
gradientColor = DWORD(int(gradientColor, base=16))
# matte animation
animationId = DWORD(animationId)
# window shadow
accentFlags = DWORD(0x20 | 0x40 | 0x80 |
0x100) if isEnableShadow else DWORD(0)
self.accentPolicy.AccentState = ACCENT_STATE.ACCENT_ENABLE_ACRYLICBLURBEHIND.value
self.accentPolicy.GradientColor = gradientColor
self.accentPolicy.AccentFlags = accentFlags
self.accentPolicy.AnimationId = animationId
# enable acrylic effect
self.SetWindowCompositionAttribute(hWnd, pointer(self.winCompAttrData))
def setMicaEffect(self, hWnd):
""" Add the mica effect to the window (Win11 only)
Parameters
----------
hWnd: int or `sip.voidptr`
Window handle
"""
if sys.getwindowsversion().build < 22000:
raise Exception("The mica effect is only available on Win11")
hWnd = int(hWnd)
margins = MARGINS(-1, -1, -1, -1)
self.DwmExtendFrameIntoClientArea(hWnd, byref(margins))
self.DwmSetWindowAttribute(hWnd, 1029, byref(c_int(1)), 4)
self.accentPolicy.AccentState = ACCENT_STATE.ACCENT_ENABLE_HOSTBACKDROP.value
self.SetWindowCompositionAttribute(hWnd, pointer(self.winCompAttrData))
def setAeroEffect(self, hWnd):
""" Add the aero effect to the window
Parameters
----------
hWnd: int or `sip.voidptr`
Window handle
"""
hWnd = int(hWnd)
self.accentPolicy.AccentState = ACCENT_STATE.ACCENT_ENABLE_BLURBEHIND.value
self.SetWindowCompositionAttribute(hWnd, pointer(self.winCompAttrData))
def removeBackgroundEffect(self, hWnd):
""" Remove background effect
Parameters
----------
hWnd: int or `sip.voidptr`
Window handle
"""
hWnd = int(hWnd)
self.accentPolicy.AccentState = ACCENT_STATE.ACCENT_DISABLED.value
self.SetWindowCompositionAttribute(hWnd, pointer(self.winCompAttrData))
@staticmethod
def moveWindow(hWnd):
""" Move the window
Parameters
----------
hWnd: int or `sip.voidptr`
Window handle
"""
hWnd = int(hWnd)
win32gui.ReleaseCapture()
win32api.SendMessage(
hWnd, win32con.WM_SYSCOMMAND, win32con.SC_MOVE + win32con.HTCAPTION, 0
)
def addShadowEffect(self, hWnd):
""" Add DWM shadow to window
Parameters
----------
hWnd: int or `sip.voidptr`
Window handle
"""
hWnd = int(hWnd)
margins = MARGINS(-1, -1, -1, -1)
self.DwmExtendFrameIntoClientArea(hWnd, byref(margins))
def addMenuShadowEffect(self, hWnd):
""" Add DWM shadow to menu
Parameters
----------
hWnd: int or `sip.voidptr`
Window handle
"""
hWnd = int(hWnd)
self.DwmSetWindowAttribute(
hWnd,
DWMWINDOWATTRIBUTE.DWMWA_NCRENDERING_POLICY.value,
byref(c_int(DWMNCRENDERINGPOLICY.DWMNCRP_ENABLED.value)),
4,
)
margins = MARGINS(-1, -1, -1, -1)
self.DwmExtendFrameIntoClientArea(hWnd, byref(margins))
def removeShadowEffect(self, hWnd):
""" Remove DWM shadow from the window
Parameters
----------
hWnd: int or `sip.voidptr`
Window handle
"""
hWnd = int(hWnd)
self.DwmSetWindowAttribute(
hWnd,
DWMWINDOWATTRIBUTE.DWMWA_NCRENDERING_POLICY.value,
byref(c_int(DWMNCRENDERINGPOLICY.DWMNCRP_DISABLED.value)),
4,
)
@staticmethod
def removeMenuShadowEffect(hWnd):
""" Remove shadow from pop-up menu
Parameters
----------
hWnd: int or `sip.voidptr`
Window handle
"""
hWnd = int(hWnd)
style = win32gui.GetClassLong(hWnd, win32con.GCL_STYLE)
style &= ~0x00020000 # CS_DROPSHADOW
win32api.SetClassLong(hWnd, win32con.GCL_STYLE, style)
@staticmethod
def addWindowAnimation(hWnd):
""" Enables the maximize and minimize animation of the window
Parameters
----------
hWnd : int or `sip.voidptr`
Window handle
"""
hWnd = int(hWnd)
style = win32gui.GetWindowLong(hWnd, win32con.GWL_STYLE)
win32gui.SetWindowLong(
hWnd,
win32con.GWL_STYLE,
style
| win32con.WS_MAXIMIZEBOX
| win32con.WS_CAPTION
| win32con.CS_DBLCLKS
| win32con.WS_THICKFRAME,
)